EBERRON GRASP OF THE EMERALD CLAW PDF

My players are about midway through Whisper of the Vampire’s Blade, and will be starting Grasp of the Emerald Claw thereafter. That should. Grasp of the Emerald Claw is a page adventure for 6th level characters and published by Wizards of the Coast for the Eberron setting. Grasp of the Emerald Claw is an adventure module for the edition of the Dungeons & Dragons fantasy role-playing game. Contents. 1 Plot summary; 2 Publication history; 3 Reception; 4 External links; 5 References. Plot summary[ edit]. Grasp of the Emerald Claw takes place in the Eberron setting.

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Have you considered jumping into one of the adventure paths at the appropriate level? Her cry was answered by the sounds of running feet coming from one of the doorways and out rushed eight or so Emerald Claw solders with a war-forged following on behind. The adventure features a large dungeon site in its final chapter.

The soldiers seized my pack and subjected me to a rough search for concealed weapons. Why not a series of one game night adventures, between three and six, each in a different part of continent, all tied in some way to the group specifically.

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Grasp of the Emerald Claw

I concentrated on the one who was fleeing, employing a Fhe Hohou technique to quickly close the distance between us and incapacitating him with quick punches. Learn More – opens in a new window or tab Any international shipping and import charges are paid in part to Pitney Bowes Inc. Unsourced material may be challenged and removed.

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As she struck the mummy with her longsword she said a few magical words causing vines with viscous thorns to spring from the ground and entangle him. Certainly there was no influx of armed soldiers. Monday, 21st March, The front door was wide open and many of the windows were broken. This gave Aaron the opportunity he needed to get back to safety while Toryil came over to back-up Altera.

The race with The Emerald Claw was on and glory, or death, was the prizeā€¦. Page 1 of 2 1 2 Last Jump to page: Before they could recover a fierce and unusual tall shifter sprang among them and started to lay about herself with her sword.

Should be easy enough to find something useable for your campaign. Friday, 28th January, Rather it was been a sense of obligation, responsibility or loyalty that have lead me to strange places and perilous situations. Sell now – Have one to sell? Minimum monthly payments are required. I was sharing a drink and a meal with my four adventuring companions. Murder in Oakbridge 5th level, Dungeon Chimes at Midnight 5th level, Dungeon Steel Shadows 7th level, Dungeon The arc that went through the following adventures is fairly solid, if not quite to the level of the ones I mentioned above: Similar Threads Grasp of the Emerald Claw: Check earlier threads on this board, or earlier issues of Dragon Magazine, for blurbs about what adventures are in each issue of Dungeon and what levels they’re chiefly designed for.

Before my group imploded on itself, I had planned to run The Banewarrens for them.

Grasp of the Emerald Claw. Part I

He is a human. And thus I met my five companions; the fierce shifter ranger Altera, the implacable elven priest Toryil, the jolly human priest Aaron, the distracted half-elven wizard Vorj and the timid elven priestess Muroni.

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My players are about midway through Whisper of the Vampire’s Blade, and will be starting Grasp of the Emerald Claw thereafter. I was even more grateful when they ungagged me; I had only had to endure for a few minutes but I found it particularly humiliating.

Eberron Grasp of the Emerald Claw – Dungeons & Dragons / D20 / D&D – WOTC | eBay

The adventure is designed for 6th level characters and was designed by Bruce R. It was decided that we should go directly to this Observatory and stop Garrow. You say you wish to hear of my adventures? City of Shadows adventures that run through Dungeon He indicated that three of his comrades should stay back to guard me while he and two more headed up the stairs. After we completed that, we started on part one of Eyes of the Dragon Queen, in which most of the party were killed at the Temple.

There was only one door and Altra pushed it open, a strangely eerie sight as she was still invisible, just wide enough for her to crane her neck through. Sure enough the first thing he did was let in another squad of Emerald Claw goons lead by a War-Forged.