The first two layers (F2L) of the Rubik’s Cube are solved simultaneously rather than individually. In the Orient last layer (OLL); Permute last layer PLL 4. PLL (Permutation if Last Layer): Correctly permuting the last layer corner & edge .. the F2L, know the Full PLL and 2 look OLL, and finally go for the full OLL too. So I’m really new to all these terms. Can someone explain to me what the acronyms PLL / OLL / and F2l mean? (And any others that exist).

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As mentioned above, the sections in this method don’t have to be learned sequentially. I’m pretty sure that’s how I’ve been solving it. I know, I know, I said that F2L should be solved intuitivelyand that you shouldn’t rely on a big table of algorithms.

This swaps the pieces ;ll the last layer around in various ways so that they are correctly ordered.

Wasting time is bad. Just like with the happy red-green pieces before, sometimes you will come to an F2L f2, that you’ve solved many times, but solve it in a different way because you want to set up the next F2L pair for easy solving. This advice applies to all of steps in this guide, but it is most important during F2L and step 1, the cross.

How to Speedsolve the Rubik’s Cube – CFOP Method Explained

You should do it on the bottom because then it’s easier to locate the other pieces. In this situation, the first algorithm uses the empty space between the red and blue faces to move the red-blue edge piece so it can be easily paired and inserted.


It’s easier to perform the quick trigger first and then add on the U’, as opposed to modifying a well-practised sequence. It’s ok, no one has to know. And to add on to pol of this – I get the Fridrich method I think.

It’s all very well and good being able to perform algorithms quickly, but perhaps the most important thing with F2L is to perform the algorithms continuously. At this stage, a lot of people still find it quite difficult to intuitively manipulate the cube. The strategy here is to kll a corner of the first layer with the edge that goes above it, then insert that pair.

What’s PLL / OLL / F2l ?

F22l last layer means turning all the pieces of the last layer so yellow faces upwards. This step is called CPLLas it aims to permute the corners – that is, move them to their correct positions like this:.

The way it works is to split up the steps into two smaller steps each. Turning the whole cube in your hands is a slow waste of time. That’s called 2-look PLL. This completes the cube, which you probably know looks like this:. Don’t forget to align the centers pieces of the cube! If you used the second algorithm instead, then the same thing happens to red-blue corner and edge pieces, but now the red-green pieces are much happier and are in a position to be solved much more easily.

How to Speedsolve the Rubik’s Cube

So the first algorithm orients all the last layer pieces makes them all face the right way, i. So instead of producing the cross by finding each white edge piece and solving them one by one, what you oll want to be doing is solving each piece at the same time in an efficient way. I assure you that the rabbit hole goes even deeper than that, and every situation actually has multiple algorithms for your learning pleasure. Indeed, the whole cross is assembled on the bottom layer instead of the top.


And any others that exist Thanks! Something ;ll to bear in mind is that you don’t always need to put the edge pieces in the correct place straight away.

But what is life without a bit of a challenge every now and then. I sincerely hope that you have enjoyed this introduction to speedcubing, a hobby that I and many others enjoy very much. It is usually done starting with the white colored squares. If they need to move clockwise, then use this algorithm:. If you’ve just arrived at this website looking to learn how to solve a Rubik’s Cube and thought to yourself “Beginner my left foot, I’m starting with the speed cubing guide, that sounds fast”, then I warn you now: Bounb Member Feb 8, This will be awkward the first few times you attempt it, but it is certainly worth practising.

There are, of course, many more cases than this, but most can be solved with the strategies above or can be reduced to one of the above cases. As above, you might now need to turn the top layer to realign the corner pieces. There are 21 PLL cases in the Fridrich method.